RIDDEN Development
RIDDEN is a 2D side-scrolling space shooter controlled entirely by the mouse. Play as an armed maintenance drone aboard a spaceship overrun by aliens. Collect organic matter to analyse, upgrade your on-board systems, and fight through alien bosses as you strive to complete your final directives
Skills
Game Programming
AI Behaviors
Character Movement
Branching Progression System
Technical Audio Programming
Game Design
Level Design
Progression Design
Overall Game Design
Diegetic UI
Audio
Modular Music OST
Sound Effects
Audio Implementation
About
This project was worked on through rapid ideation, initially with a two week sprint, then a further 4 weeks to polish.
The idea was, what if we control everything with just the mouse? So after some ideation of Character Movement, and some diegetic UI design, we had a working prototype.
Continuing with the minimalist design, it was crucial to alert the player where enemies were, without showing popups on the screen. As a result we turned to clever use of a modular music system, which I designed, implemented and produced. Essentially, based on the enemies in the room it would fade in and out tracks. This provided a cohesive minimalist design we were looking for, and alerted the players sufficiently.
You can play the game on Itch.io below.
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