CHUTNEY: Space Survivors
CHUTNEY: Space Survivor is a third person, hoard-shooting deck builder where you play as Chutney, shooting down hordes of enemies with his Omni-gun. Alter your attacks by collecting different cartridges and create unique synergies!
Skills
Game Programming
AI Behavior
Random Level Generation
Meta Progression
Optimization & QA
Technical Audio Implementation
Gameplay systems (weapons, destructibles, etc)
Game Design
AI Behavior
Level Obstacles
Meta Progression
Achievements
Game Progression
Music/Audio Production
OST
Sound Effects
During Chutney: Space Survivors, I was mostly in charge of AI design and implementation, Meta Progression and Random Level/Map Generation. I was also in charge of the OST and technical audio implementation.
Towards the end of the project, my main focus was optimization and testing. A big achievement was getting the game running from avergae 50fps to over 120fps on a mid range PC.
The game was published to Steam completely for free and we have garnered thousands of library adds worldwide.
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